Two Card Persuasion by Dustin Marks
The magician repeatedly influences the spectator to correctly guess the color (red or black) of a hidden playing card.
Imagine carrying just two cards and engaging your spectator in an effect based on persuasion and influence. With just two cards, you can make the spectator believe you have the power to influence his decisions at will.
The effect provides an understanding of persuasion for the spectator and, at the same time, aims to create rapport with them. Once rapport is established, the spectator may be interested in seeing your additional effects.
If you are looking for something simple that has a big impact on your spectators, this is it. You will learn an old gambling cheating technique applicable to other effects.
- Easy to do
- One very easy sleight
- No equivoque
- No memory work
- No reset
- No electronics
- Repeatable
- Can be done without a table
- You will need one double facer and one double backer